
Argento
Established 1330
Occupations
These are the most common jobs in the region. Thes occupations tend to clash nearly as much as the major nations.
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Steamies: The various people working on the railroad. Focusing mainly on upkeep and expanding the rail lines. They also function as protection for the railroad as well. They also, of course, are the mechanics and those who run and ride the rails as well.
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Healers: Those trained in the ways to heal others. There are various schools of this, from the start of science-based healing, established natural healing, potions and such. There is a presence of divine magic where belief allows them to practice a form of white magic. This is a tightly guarded secret of the natives.
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Teachers: They spend their time making sure to share stories, history, and facts of the world. Teaching their students how to read and write, and helping prepare them for the time they would be working. This education prepares them for various facilities of life beyond. Most children end up going to work after puberty if not before depending on the needs of the family.
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Bosses: (These are advance occupation, a character needs to grow into it.)Those with money and power, they run the various businesses. The main focus these people have been on making profits. Life or lack of it is not a concern for them at all. They will exploit any and all opportunities to grow their profits or expand their empire in any way possible.
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Oathkeepers: The small island of those trying to keep the peace between the two factions. They are mainly financed by the Dwarves as well as equipped, meaning they are by far the most well equipped of the various factions. They serve as a neutral place for any talks to occur between the various nations and any other dispute with factions within the region. The order was formed after the utter failings of the previous organization. The new Governor has named it the Oathkeepers and a code he insists all members follow.
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Lumberjacks: Those who spend their days away from the city and focusing on cutting down the vast forests which once covered every inch of the Argento region. They have been avoiding the Pragos under threat from the natives. The original industry of the region it is well established having empty stretches of land from the coast north of Silver to the Towering Heights and the edge of dwarven territory.
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Silver Miners: The mines are staffed by the slaves of Lelouch, the power, and clout he has gathered over time has allowed him the ability to buy and sell people. No safety precautions are shown. Death in the mine is commonplace, as are wounds and injuries so they typically have several slave healers poised nearby. A rotating shift of overseers and finally an established guard force which are true employees.
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Careers: These are any jobs not mentioned above but important to frontier living. Bankers, Carriage Drivers, Stable hands, Saloon girls, Barkeeps and even Postmen! Like the miners and steamies, they are employed by the Bosses, and can be either Progressive or Natives. Contrary to their counterparts, however, most of them are allowed to keep a portion of their earnings and can even become a Boss themselves.







